I've worked on it before war in Ukraine starts. After russian invasion i'm afraid to make something big (sometimes rockets reach my city). But, i've enhanced my dungeoncrawler engine through short gamejams :)
Very nice old-style RPG. I liked the "semi-auto" controls, although when you get into the battle, the best tactic is to only engage with one enemy at a time, if possible. So strategy definitely plays a large part. I liked the background drawings in the menus, they help to build the atmosphere.
I'd like to invite your game to our contest, the Game Development World Championship!
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This was pretty fun, I'm going to play the sequel too.
Are you still working on a party-based sequel to Characternik?
I've worked on it before war in Ukraine starts. After russian invasion i'm afraid to make something big (sometimes rockets reach my city). But, i've enhanced my dungeoncrawler engine through short gamejams :)
Yes, kudos for managing to produce anything in these dark times, hope you stay safe.
Thanks! I hope too ;)
Very nice old-style RPG. I liked the "semi-auto" controls, although when you get into the battle, the best tactic is to only engage with one enemy at a time, if possible. So strategy definitely plays a large part. I liked the background drawings in the menus, they help to build the atmosphere.
I'd like to invite your game to our contest, the Game Development World Championship!